Python函数:编写一个简单的GUI界面
Python是一种简单易学的编程语言,能够快速构建Web应用、桌面应用和科学计算等各种应用程序。Python函数是Python程序中最常用的代码块之一,能够重用代码,提高程序的效率和可读性。
为了更直观地演示Python函数的使用,本文将编写一个简单的GUI界面,实现一个计算器的基本功能,帮助读者了解Python函数在GUI编程中的应用。
1、导入模块:
在Python中,GUI编程的主要模块为Tkinter,需要先将其导入到程序中。
import tkinter as tk
2、创建主窗口:
在Tkinter中,使用Tk()函数创建主窗口,并设置其标题。
root = tk.Tk()
root.title("Calculator")
3、添加文本框:
使用Entry()函数创建一个文本框,用于显示计算结果和输入内容。
entry = tk.Entry(root, width=35, borderwidth=5)
entry.grid(row=0, column=0, columnspan=3, padx=10, pady=10)
4、定义按钮:
使用Button()函数创建计算器的各个按钮,包括数字按钮、运算符按钮和“清空”按钮。每个按钮都具有不同的功能,可以通过command属性来指定相应的函数。
def button_click(number):
current = entry.get()
entry.delete(0, tk.END)
entry.insert(0, str(current) + str(number))
def button_clear():
entry.delete(0, tk.END)
def button_add():
first_number = entry.get()
global f_num
global math
math = "addition"
f_num = float(first_number)
entry.delete(0, tk.END)
def button_subtract():
first_number = entry.get()
global f_num
global math
math = "subtraction"
f_num = float(first_number)
entry.delete(0, tk.END)
def button_multiply():
first_number = entry.get()
global f_num
global math
math = "multiplication"
f_num = float(first_number)
entry.delete(0, tk.END)
def button_divide():
first_number = entry.get()
global f_num
global math
math = "division"
f_num = float(first_number)
entry.delete(0, tk.END)
def button_equal():
second_number = entry.get()
entry.delete(0, tk.END)
if math == "addition":
entry.insert(0, f_num + float(second_number))
elif math == "subtraction":
entry.insert(0, f_num - float(second_number))
elif math == "multiplication":
entry.insert(0, f_num * float(second_number))
elif math == "division":
entry.insert(0, f_num / float(second_number))
5、布局控件:
使用grid()函数来布局控件,使计算器的各个组件按照合适的位置进行排列。
button_1 = tk.Button(root, text="1", padx=40, pady=20, command=lambda: button_click(1))
button_2 = tk.Button(root, text="2", padx=40, pady=20, command=lambda: button_click(2))
button_3 = tk.Button(root, text="3", padx=40, pady=20, command=lambda: button_click(3))
button_4 = tk.Button(root, text="4", padx=40, pady=20, command=lambda: button_click(4))
button_5 = tk.Button(root, text="5", padx=40, pady=20, command=lambda: button_click(5))
button_6 = tk.Button(root, text="6", padx=40, pady=20, command=lambda: button_click(6))
button_7 = tk.Button(root, text="7", padx=40, pady=20, command=lambda: button_click(7))
button_8 = tk.Button(root, text="8", padx=40, pady=20, command=lambda: button_click(8))
button_9 = tk.Button(root, text="9", padx=40, pady=20, command=lambda: button_click(9))
button_0 = tk.Button(root, text="0", padx=40, pady=20, command=lambda: button_click(0))
button_add = tk.Button(root, text="+", padx=39, pady=20, command=button_add)
button_subtract = tk.Button(root, text="-", padx=41, pady=20, command=button_subtract)
button_multiply = tk.Button(root, text="x", padx=40, pady=20, command=button_multiply)
button_divide = tk.Button(root, text="/", padx=41, pady=20, command=button_divide)
button_equal = tk.Button(root, text="=", padx=91, pady=20, command=button_equal)
button_clear = tk.Button(root, text="clear", padx=79, pady=20, command=button_clear)
button_1.grid(row=3, column=0)
button_2.grid(row=3, column=1)
button_3.grid(row=3, column=2)
button_4.grid(row=2, column=0)
button_5.grid(row=2, column=1)
button_6.grid(row=2, column=2)
button_7.grid(row=1, column=0)
button_8.grid(row=1, column=1)
button_9.grid(row=1, column=2)
button_0.grid(row=4, column=0)
button_clear.grid(row=4, column=1, columnspan=2)
button_add.grid(row=5, column=0)
button_subtract.grid(row=6, column=0)
button_multiply.grid(row=6, column=1)
button_divide.grid(row=6, column=2)
button_equal.grid(row=5, column=1, columnspan=2)
6、运行程序:
使用mainloop()函数启动程序的运行,显示计算器窗口。
root.mainloop()
完整的代码如下:
import tkinter as tk
root = tk.Tk()
root.title("Calculator")
entry = tk.Entry(root, width=35, borderwidth=5)
entry.grid(row=0, column=0, columnspan=3, padx=10, pady=10)
def button_click(number):
current = entry.get()
entry.delete(0, tk.END)
entry.insert(0, str(current) + str(number))
def button_clear():
entry.delete(0, tk.END)
def button_add():
first_number = entry.get()
global f_num
global math
math = "addition"
f_num = float(first_number)
entry.delete(0, tk.END)
def button_subtract():
first_number = entry.get()
global f_num
global math
math = "subtraction"
f_num = float(first_number)
entry.delete(0, tk.END)
def button_multiply():
first_number = entry.get()
global f_num
global math
math = "multiplication"
f_num = float(first_number)
entry.delete(0, tk.END)
def button_divide():
first_number = entry.get()
global f_num
global math
math = "division"
f_num = float(first_number)
entry.delete(0, tk.END)
def button_equal():
second_number = entry.get()
entry.delete(0, tk.END)
if math == "addition":
entry.insert(0, f_num + float(second_number))
elif math == "subtraction":
entry.insert(0, f_num - float(second_number))
elif math == "multiplication":
entry.insert(0, f_num * float(second_number))
elif math == "division":
entry.insert(0, f_num / float(second_number))
button_1 = tk.Button(root, text="1", padx=40, pady=20, command=lambda: button_click(1))
button_2 = tk.Button(root, text="2", padx=40, pady=20, command=lambda: button_click(2))
button_3 = tk.Button(root, text="3", padx=40, pady=20, command=lambda: button_click(3))
button_4 = tk.Button(root, text="4", padx=40, pady=20, command=lambda: button_click(4))
button_5 = tk.Button(root, text="5", padx=40, pady=20, command=lambda: button_click(5))
button_6 = tk.Button(root, text="6", padx=40, pady=20, command=lambda: button_click(6))
button_7 = tk.Button(root, text="7", padx=40, pady=20, command=lambda: button_click(7))
button_8 = tk.Button(root, text="8", padx=40, pady=20, command=lambda: button_click(8))
button_9 = tk.Button(root, text="9", padx=40, pady=20, command=lambda: button_click(9))
button_0
